Selected
Projects
[ ARCHIVE 2022-2026 ]Escape Facility
A third-person puzzle escape game focused on machine interactions and character switching.
View Case StudyChickBoy
A souls-like platformer featuring tactical combat and precise platforming
View Case StudyGenerative Agents
Genetic inheritance and MBTI-driven mate selection simulation in Unreal Engine.
View Case StudyMulti-Dimensional Forum
3D platform reimagining forums with immersive interactions.
View Case StudyThe King of Wardrobe
Visual novel adaptation of The Emperor's New Clothes' with enriched character backstories.
View Case StudyCreative
Playground
About Me
Hello! I'm Hexun Zhang, a gameplay programmer with a background in interactive media. I'm currently pursuing a Master of Engineering in Game Design, Development, and Innovation at Duke University, after a Bachelor of Arts in Interactive Media Arts from New York University.
My work sits where technology meets creativity — primarily game development in Unreal Engine and C++, alongside web development and 3D art. I enjoy figuring out how systems fit together, and I care about the craft of making things that feel good to play.
Let's build something incredible together!